GYMmove Whitepaper
  • Overview
    • ⛹️‍♂️Overview
    • 🤾‍♂️Problem Statement
    • 🏌️‍♂️Mission
    • 🏇Key Features
  • GETTING STARTED
    • 🧘‍♂️Getting Started
  • GAMEPLAY
    • 🤽‍♂️Gameplay
    • 🚣‍♂️Activities Tracker
    • 🧗‍♂️Energy System
    • 🚵‍♂️Level Upgrade
    • 🚴‍♂️Smartwatch Attributes
    • 🧘‍♂️GYMmove Box
    • 🤸Smartwatch Fusioning
    • 🏄‍♂️Anti-Cheating System
  • Market Place
    • 🔦Market Place
    • 📡Trading System
    • 💡Smartwatch Rare Box (Coming Soon)
  • Tokenomic
    • 🏆Tokenomics
      • 🥇GYM - GYMmove
      • 🥇GMR - GYMmove Rewards
      • 🎖️Token Burning
      • 🪙Launch Announcement
  • Roadmap
    • 🛣️Roadmap
    • 🎯Core Team
  • SOCIAL MEDIA
    • 😉Telegram
    • 😍Medium
    • 😎Telegram Channel
    • 🥳Twitter
    • 🤓Linktree
    • 😋Website
    • 😆Discord Channel
    • 🤠Youtube
  • 📽️Institutional videos
    • 🎬GYMmove
    • 🎬GYMmove
    • 🎬GYMmove
    • 🎬GYMmove
    • 🎬GYMmove
    • 🎬GYMmove
    • 🎬GYMmove
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  1. Overview

Problem Statement

Everybody wants to be physically active and fit, but the majority of us struggle to break out from a sedentary life, trying to be more active and fit.

And to solve this problem, there are hundreds of fitness apps in the app stores, each trying to solve fitness challenges once and for all. We’ve all personally tried tons of them, however, for decades, the challenges with fitness still remain the same:

  • Lack of motivation/incentives

    The motive of only being physically fit is not that strong enough. There is a huge gap between the motivation of working out and the amount of effort required to actually work out

  • It’s a lonely and boring activity

    Human beings are a social species. It gets boring when doing something alone, especially workout

  • Lack of instant gratification

    Our generation is used to instant gratification which is missing from the activity of working out

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Last updated 3 years ago

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